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What are all these different YouTubes (and is my music earning money there)?

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A breakdown of the various YouTube brands and properties.

YouTube has launched (and re-launched) several similar-sounding products over the years, so here’s a quick breakdown of those different services, what they offer, and how they work.

1. YouTube

The free, ad-supported video platform we all know and love.

It’s free to create a channel and publish videos, and it’s free to watch them. Channels that meet the YouTube Partner Program criteria can monetize their videos, and revenue is generated through advertisements and paid subscriber views.

If you’ve uploaded your videos to YouTube, your music is there. If someone else uploaded your music to YouTube, well, your music is probably there, and you’ll be able to earn any associated ad revenue through CD Baby’s YouTube Monetization service.

2. YouTube Premium

A subscription-based, ad-free YouTube experience.

This subscription service ($11.99/month) lets users watch videos without ads, access exclusive content that is only available to subscribers, and get ad-free streaming from YouTube Music.

But okay, what’s YouTube Music?

3. YouTube Music

A music streaming service offering an extensive library of Art Tracks.

YouTube Music pulls together millions of official Art Tracks (videos with high-quality audio and an image of the cover art), music videos, and more. This content is available to free users through ad-supported streaming, available ad-free to YouTube premium subscribers, and as a standalone, ad-free subscription service for $9.99/month.

With CD Baby, we can make sure that Art Tracks for all your songs are included.

Some important things to know about YouTube Music:

  • You can check it out here: https://music.youtube.com/
  • It functions as a music streaming service, like Spotify or Apple Music (it even has its own app for mobile devices)
  • It has music-specific filters that regular YouTube doesn’t have, such as “artist” or “song”
  • It allows users to play music in the background (without keeping a video open) or download for offline listening with the YouTube Music App
  • Content is generally organized by artist name, or in playlists with suggested music based on theme, genre, etc.
  • Artists will get their own “topic channel” or be placed in genre-specific “various artist” channels
  • When art tracks delivered by CD Baby are streamed, YouTube pays on a per-stream basis (just like Spotify or Apple), even if your channel doesn’t meet the Partner Program guidelines.

4. YouTube Red

This is now YouTube Premium.

Scrub the name “YouTube Red” from your memory.

5. YouTube Remix

This is not a thing. At least not yet.

It’s the name that was floating out there in the rumor mill when YouTube Music was about to re-launch. The same rumor mill is also predicting that YouTube Music and Google Play will eventually merge into one product: YouTube Remix. Until there’s further info, treat this all as… rumor. But know that whatever happens, CD Baby will be there to make sure your music is represented properly.

6. YouTube Creators

An informational community for YouTubers.

YouTube Creators is a place for news about platform changes, opportunities, best-practices, and more.

7. YouTube Creator Academy

An educational resource for video creators.

Learn about video techniques, channel optimization, and more through online tutorials and videos. Technically, the Creator Academy lives within YouTube Creators — but I figured they’re worth mentioning separately as people still talk about them as separate properties.

8. Google Play/Google Play Music

Google’s streaming music service.

This streaming service offers both ad-supported and subscription-based access to high quality audio tracks. For now, this is still a thing, and the subscription cost $9.99. If you’re using CD Baby, your music is probably already there!

9. YouTube Content ID

YouTube’s system for identifying and monetizing intellectual property on its platform.

CD Baby has partnered with YouTube to put their Content ID system to use on behalf of our clients. Watch the video below to see how it can work for YOUR music:


Make money from your music on YouTube today.

With CD Baby, your music can earn ad revenue AND subscription revenue from YouTube.

Get started today.

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Watch full sessions from the 2018 DIY Musician Conference

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Fifteen sessions from the main stage of our 2018 DIY Musician Conference are viewable now.

Didn’t make it to the DIY Musician Conference?

Didn’t catch the livestreams?

No problem: Check out this YouTube playlist where we’ve archived a bunch of sessions that happened on the ballroom stage at the Omni in Nashville, TN.

Take notes. Get inspired. Do the work.

The video playlist above contains a ton of great information, including:

  • How to pay off your house with streaming revenue
  • How to get your music on Spotify playlists
  • The best ways to use YouTube as an artist
  • How to run effective Facebook ads for $1/day
  • How to tour Europe without a booking agent
  • Creating a great show without a band
  • And much more

This is just a tiny portion of the sessions, one-on-one mentoring, jams, and meetups that happen every year at the DIY Musician Conference. We recorded audio for many of those other sessions too, and we plan to share some of that on the DIY Musician Podcast, so stay tuned!

Were you with us in Nashville? What was YOUR favorite moment? Let me know in the comments.

The post Watch full sessions from the 2018 DIY Musician Conference appeared first on DIY Musician Blog.

How to premiere a new video on YouTube

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YouTube launches a “premiere” feature so your viewers can watch a video together the moment it’s published.

Weeks ago, Facebook announced that they’d made their scheduled video premiere feature available to all pages.

YouTube quickly followed suit by adding a premiere feature of their own, though it’s only available to select creators for now.

Soon, when you upload a new video to YouTube, you’ll have the option of scheduling a “premiere.”

YouTube says:

Premiering your video allows you to schedule a video upload and to create buzz around the video with a shareable watch page.

How to premiere a video on YouTube

First, this can only be done on Desktop. Your viewers however will be able to watch and comment on the video from any platform: iOS, Android, desktop, etc.

  1. Click to upload a video to YouTube
  2. Select “Scheduled” from the dropdown
  3. Upload the video
  4. While the video is uploading, toggle the “premiere” switch and select the date and time you’d like the video to be published
  5. Enter title, description, and custom thumbnail
  6. Once the video is done processing, hit “premiere”

This creates a sharable watch page for the video, and it’s the same page where the video will later be viewed. That page is public, so share it, get the conversation going, and promote your upcoming premiere!

Promoting your YouTube video premiere

YouTube recommends you:

  • Chat with your viewers on the watch page before and during the premiere
  • Tease the premiere by sharing the watch page URL across social, email, etc.
  • Tell viewers to set a reminder!
  • Tell subscribers to ring the “bell” icon

What happens during the premiere?

A “tune in” notification will be sent to any opted-in viewers about 30 minutes before the premiere. Then a countdown will begin before your premiere. Once the countdown ends, your video launches.

You should be present at this premiere and join the conversation! Your comments will be highlighted at the top of the chat window, since you’re the video creator.

Once the premiere ends, the video will be archived like normal and you can add it to playlists, feature it on your channel page, and more.

How will you use YouTube premieres? Let me know in the comments.

The post How to premiere a new video on YouTube appeared first on DIY Musician Blog.

WARNING: Don’t put “duplicative” content on your YouTube channel

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The DOs and DON’Ts of duplicate content on YouTube.

Wait, did I say there are DOs?

Sorry. No. There are no DOs. Just DON’Ts.

DON’T have duplicate content on your YouTube channel.

It could cost you.

What is duplicate or “duplicative” content?

It’s when two videos on YouTube are very similar or even identical.

You shouldn’t have duplicate videos on your own channel, and you shouldn’t post videos to your channel that closely match another channel’s content. The only exception here is if you’ve taken an existing video and provided new commentary, narrative, high-quality editing, or some other element that adds value and significance to the duplicate video.

What happens if your channel has duplicative content?

According to some updated YouTube Partner Program rules, creators are now in danger of losing their channels (or their channels’ ability to monetize through the Partner Program at the very least) if they violate “duplicative content” guidelines.

YouTube explains:

“The spirit of this YPP policy is to make sure we’re only allowing channels into the program when the content adds value, and is original and relevant.”

Read more details HERE.


Do you want to take your YouTube channel to the next level? Check out Illustrated Sound, the YouTube network powered by CD Baby!

The post WARNING: Don’t put “duplicative” content on your YouTube channel appeared first on DIY Musician Blog.

Lots of changes with YouTube content management and Content ID

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Your audio content on YouTube, now monetized in more and fewer places. (Huh?)

It’s been a busy season of big changes at YouTube. If you’re curious what’s different about content claims and global monetization, read on.

Go even FURTHER with your music on YouTube…

YouTube Music and YouTube Premium are available now in 50 countries. That means making your music available for both YouTube Music and Content ID is more important than ever. It’s a worldwide music marketplace — so, ya know, be all global, okay? 

Get full YouTube distribution and monetization

… but maybe expect a little less from Europe?

As you’re distributing and monetizing music worldwide on YouTube, it’s important to understand one region where you might expect less revenue from Content ID: Europe (and the 28 member nations of the EU). 

New copyright reform laws were passed by the European Parliament that make it difficult for EU citizens to upload UGC (user-generated content) to social platforms if it contains copyrighted material such as your music!

A recent Tubefilter article explains:

The reform still has to be implemented individually in the 28 member nations of the EU, so it won’t go into effect just yet. Once the articles are implemented, however, platforms like YouTube, Facebook, and Twitter will face dramatic changes to how they handle copyrighted content. With Article 13, they will have to remove all copyrighted material uploaded by users in the EU, with no exceptions. (Right now, YouTube allows copyrighted content to remain uploaded on the platform at the discretion of copyright holders.)

 

Article 13 will also make these platforms legally liable for infringing content uploaded by third parties. (In the U.S., there are commonly-called “safe harbor” regulations that keep platforms from facing legal ramifications stemming from content uploaded by their users.)

It’s gonna be important to keep your eyes on this one, as it could mean less Content ID revenue from European territories. 😢😢😢

Tired of your videos getting “claimed?”

Now for some good news. For those of you who’re constantly getting manual claims placed on your videos, you might like to hear that YouTube will require the rights holder (or their administrator) to provide timestamps on exactly where their content appears in a particular video, so it’s not automatically treated as a claim on the whole video.

This change is intended to keep administrators from gettin’ all claim-happy (when Content ID is already out there doing the work) and to give creators a quicker process for resolving disputes.


So… now you know. And as G.I. Joe taught us in the 1980s, knowing is half the battle. 

[Note: If this article were a YouTube video, the toy company HASBRO could timestamp a content claim for the previous sentence ONLY].

The post Lots of changes with YouTube content management and Content ID appeared first on DIY Musician Blog.

Are you REALLY monetizing your content on YouTube?

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How to know if your channel is eligible for monetization through the YouTube Partner Program.

Are you really monetized on YouTube?

That might seem like a silly question since most musicians have some level of monetization happening, whether it’s subscription revenue from YouTube Premium or ad revenue for audio that Content ID has recognized in user-generated videos.

But is your actual channel earning money?

Being a part of a network (such as CD Baby’s YouTube network — Illustrated Sound) does NOT automatically guarantee you’re fully monetized.

Since the YouTube Partner Program criteria applies to ALL channels, it’s important to know where you stand and how to meet all the minimum criteria

Here’s how to find out if your YouTube channel is fully monetized:

  1. Go to YouTube Analytics 
  2. Change the custom date-range to the last 365 days
  3. See “Watch Time” across your entire channel*
  4. Divide total minutes of watch time by 60
  5. That’s your total hours of watch time for the past year!

* In the Classic Analytics view, you’ll have the option to view total Watch Time in hours.

If you’re not caught up on the recent changes to YouTube’s monetization criteria, head here.

Now, what does your annual watch time tell you?

If your annual watch time is MORE than 4000 hours…

Great! You’re all set. Your channel is fully monetized. 

If your annual watch time is LESS than 4000 hours…

You should focus on boosting your watch-time. 

How to increase your watch time on YouTube:

  • Look at your audience retention stats to see what percentage of viewers are sticking around to view your content in its entirety. 
  • Find trends in your most popular content and use similar ideas in your new videos. 
  • Not much content on your channel? That right there could explain the low watch time. Make more videos!

YouTube isn’t a place to passively park your music videos. It’s a platform that expects you to engage with your audience, upload content frequently, and share all kinds of stuff — not JUST traditional music videos.

Hopefully this helps clarify some things about YouTube monetization, but if you have questions, check out Everything you need to know about your music on YouTube.

Make Money on YouTube

The post Are you REALLY monetizing your content on YouTube? appeared first on DIY Musician Blog.

How to make a legit music video: advice from Wons Phreely

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Creating music videos with big effects, low budgets, and no green screens.

Wons Phreely is an Australian-born, LA-based synth-pop artist who’s been getting rave reviews from all over, including KCRW.

He also happens to make his own striking music videos. One in particular caught my eye where he sings the whole song as a disembodied head who’s carried from place to place.

As a relatively DIY project (shot for less than $1000 and with no green screens), the results are really impressive:

I thought Wons Phreely would have some good advice for indie artists who want to produce their own videos, so I asked him a bunch of questions.

Not only did he give detailed answers, he also provided behind-the-scenes videos to illustrate some of the points!

Here goes…

An interview with Wons Phreely on the making of “The Night Has An Alibi”

CR: Can you break down the costs and hours of making your video? What are we talking in terms of pre-production, the video shoot, editing, and effects?

WP:  The cost breakdown is pretty simple; I collaborated with a cinematographer named Laffrey Witbrod. Laffrey and I worked on a film together that I was acting in. We became friends and decided to make the music video together. I took on the role of director, and he was Director of Photography. I also ended up creating all the digital effects and handling the editing. So the costs were not that high.

Laffrey and I spent five days shooting, and then one extra day for one of the difficult shots that didn’t work the first time round. I then ended up spending two and a half months locked in my room in front of the computer for ten hours a day creating the post production look. So the costs were all about our time, making time, and giving up any other things in life for that time.

There was also time that was spent emailing friends and asking them to be at the locations, plus we spent time driving around Hollywood working out where we could shoot, and trying to figure out if we’d get moved along by police. A little money was spent on food and refreshments for all our extras and actors too.

We did hire a little bit of equipment from a gear sharing website called ShareGrid where you can pick up extra lights, lenses and camera stuff for good prices from people in your neighborhood. All in all the film cost under $1k, but probably about a thousand hours of time I think, but I kinda lost track.

As for pre-production, the first thing that happened here was thinking up the idea, then there was some testing to see if it could be done. I shot the first tests on my iPhone; I just asked a friend to shoot me in various set ups that would be needed to tell the story of the video. Of course there was no point getting the real camera or cinematographer at the first testing stage, because I just needed to work out if I could pull off the shots first, so my iPhone was fine.

Then I took these into Final Cut Pro X (FCPx), and managed to work out roughly how I would achieve the effects. I’ve been using FCPx for a few years and I really like it, plus I’ve been a Photoshop master for quite a while, so even though I didn’t use any Photoshop in the tests, the time I’ve spent in Photoshop in the past gave me an understanding of how I could achieve the effects I wanted using layers and masks in FCPx.

The tests came out pretty well, and the reactions I got from friends was really positive. But the pre-production tests also revealed to me that I’d need a real VFX program like After Effects if I was to make this idea look really great for over four minutes of running time. I also considered getting a practical effects person in to create real physical effects that could be built and shot on set, but after I met with a few makeup artists, I decided that it would be better to do as much of the VFX digitally and just build any practical physical effect myself.

Once I had decided that I could make the film and tell the story in my head, I story-boarded each shot. I’m okay at drawing and it’s nice to use a pencil every now and again. After I had story-boarded each shot I scanned the drawings and took them into FCPx and created what’s known as an Animatic.

This is where you kind of semi-animate the drawings and cut between them and make them play out along with the song, so that you can get an idea of the timing of the shots with the song. It gives you an idea of whether some shots will be too long and boring and whether you need to add some new shots in order to keep the viewers attention. Music videos are typically pretty fast paced; so you can’t just sit on shots for too long.

How’d you come up with the idea? Are you just really into disembodied heads?

The song is about that sensation of feeling a little out of place in your hometown, like you were meant to be something or somewhere else out there in the world, and if you don’t make your move soon you’ll end up dead inside.

The lyric “Sister I know we should settle but I can’t live a lie… I just get this feeling like I might explode inside”… It’s about how we’re all a bit unique in some way and how that can sometimes make us feel like we don’t belong. Like how sometimes I’ll be sitting down with the people closest to me, and not really connecting with the conversations and wishing we were talking about creating art or music.

That’s the lyric “these conversations where it’s like there’s nothing to add, there must be something else… I’m dying just to taste a little piece of action, to find that one place we can be really something.”

So I started thinking about how the video could show a guy who doesn’t feel like he fits in, and that people just kind of carry on with their lives all around him day in and day out, without really even noticing he’s there.

It was going to be a normal sort of dramatic piece, but then I started thinking how when I see short films, it’s the funny ones that I care about, more than the dramatic ones. I feel that in a short amount of time, like a four-minute film, it’s easier to make me care about a character if they make me laugh, whereas if they try to hit me with some hard emotional truth, I’m not really going to care that much, because their isn’t enough time for me buy into their plight or hardship. I feel like good drama maybe needs more character development time.

So then when we released the single as just audio first, it was premiered on NYLON, and they wrote the headline – “The New Wons Phreely Single Belongs On The ‘Stranger Things’ Soundtrack” – and this got me thinking, why don’t I try to make the main character not just have this feeling inside of being different to everybody around him; why don’t I make him have something physically different about him, something strange looking, and keep the people around him still paying no attention to him?

I thought this might set us up to be able to include more humor. Then I started thinking about how I read that the most interesting thing for a human being to look at is the face of another human being. Like most songwriters and singers, I’ve spent quite a lot of time thinking about what makes something engaging for other people to look at in videos and in live performances; how do we connect with other people so we can share our message with them. I think that the best way to present someone who likes to write songs and sing them to other people is to show them doing just that; show them singing. It’s what they do; it’s what they’re all about. Music has become a visual medium, which is quite ridiculous really, before TV and digital media, music used to about listening. In a perfect world, there wouldn’t be music videos, we’d just listen. I think there would be a lot better songs around. But we live in a visual world. I like visuals; I just prefer them a bit separated from music.

The thing I’ve learned about producing songs versus making films is that when you are making songs the only real limitation is your own ability and creativity. If you can think of an amazing lyric or melody, you can put it into a song, and you can record it. With film-making, there are limitations, because to create unlimited film ideas you will need a budget of millions and a team of hundreds of experts. So when I’m writing a song, I don’t place any limitation on myself; I try my hardest to create the song that is exactly what I dreamed of, but with music videos, you don’t have that luxury.

In a perfect world with a 1989 Michael Jackson music video budget, you could say ‘this is what the song is about, how do we want to take the idea or feeling evoked in the song and express it on film in a mind blowing and captivating way’. But music videos don’t come with that kind of budget anymore, so it’s more a case of compromise where you might think, “this is what the songs about, and I’d love to express that visually, but to get that exact expression on film and be captivating enough to get noticed online and be shared, it will take much more resources than we have available to us.”

So now I’m more about trying to create a music video that is share-able, and if that means it doesn’t exactly capture the feeling of the song, then that is kinda just a reality you have to live with.

Will you tell us some details about the preparations: locations, extras, equipment, and so forth?

Preparation is of course extremely important. I created detailed shot lists with each shot timed out with the song and the linked lyric, because each shot also had me singing a part of the song, which meant I had to commit to which part of the song we were shooting before we shot it, which kind of means I’ve already decided on the final edit before shooting, as opposed to what a lot of film-making is, where you kind of work out which shots goes where later on when you are editing.

I think there are about sixty shots in the video, and nearly all of them required some thought first as to how the VFX would work. Thankfully Laffrey was able to sit with me quite a bit and give his input into how he could shoot the ideas in the shots.

Finding locations was tricky. I had to ask people I didn’t necessary know that well if I could shoot in their house and in their rehearsal room, but thankfully they’re all into the music, so they were generous. I really wanted to use a great looking bar I’d seen on Santa Monica Boulevard for an exterior shot, but this bar is open till 2am every night of the week, and they know how great it looks, so when I called them they told me we couldn’t shoot there. I was staking the place out trying to work out if we could shoot there without getting shut down, but it was too hard. I was asking extras to be there for free, so I couldn’t risk getting shut down and then asking everyone to come and try again another night. If the shot didn’t need three crew, and seven extras we would have been able to shoot it at 4am in the morning, but again, I was asking people to come for free, so I couldn’t run the risk of people hitting snooze on their alarm and not turning up to the location.

In the end I found an abandoned building for the outside of the bar scene, and I had to digitally enhance the building to make it look like a cool bar, I added a colorful awning, some flashing lights, plus some neon signs to give it a happening bar feel.

 As for other bar interior scenes with lots of extras, it really is a kind of ‘build it and they will come’ thing. You email everyone you know the day before, and the next day you stress the hell out that no one will turn up, but I was really lucky that so many people did turn up.

There are actually a couple of shots where I worked out how to digitally duplicate the crowd to make it look like there was more people watching the concert than there actually was. That crowd duplication wasn’t planned, but now that I know how to do it, I’ll be able to do it much more effectively if I plan for it before we shoot another video.

Getting great locations really is the hardest thing to get right without any budget. Great films have a lot of production design, and I can spend a thousand hours on pre-production and post, but if the locations don’t look that great to begin with, it can almost be a waste of time. I would have liked to have even better locations. I did try to digitally enhance a lot of the locations, like trying to make the bar look like a real bar because it wasn’t a real bar, and it wasn’t a very big room. That is maybe my biggest piece of advice; if you want to tell a narrative story, maybe you should first work out three or four amazing locations that you can access, and then write the story around them. It would make things look a lot better, which is half the work. We didn’t do that, but that’s maybe what I learned. This is only my third time as a music video director, and my first time trying to do a narrative video with no budget.

What’s the technical trick behind the head effect?

The effect is really about forced perspective. If I wanted it to look like my head was sitting on a bar, I would crouch down in front of the bar, or behind it, then do the performance. Then we’d keep the camera in the exact same place, and shoot my hand or foot on the bar to make the nub of the neck, and then splice the two shots together to remove my body, leaving only the head and the heal of my foot for the neck.

For the shots where my head is balancing on the roof of a car, we actually used my friend’s car who has a sunroof, and then we drove around LA one night for a few hours with my head sticking out of the sunroof and me singing the song into the night. There is no green screens involved. I’ve used green screens before and they always ended up looking fake, so this is a technique I just worked out myself. It’s a bit tricky to explain, but I’ll be releasing some behind the scenes and ‘how to’ videos on my YouTube channel soon.

The technique is actually kind of simple in a way. Like I said, it looked pretty good even when I did the initial test in a simple editing program like FCPx, but to really make it work with an extra bit of razzle dazzle I realized I was going to need to teach myself After Effects.

How much video and editing experience did you have prior to shooting this video? Are you trained, self-taught, or did you have to learn some stuff on the fly for this project?

I’ve worked as an art director before, a little in advertising and at a magazine, so as I said, I was experienced with Photoshop and lots of stuff for still images, but I’d never used After Effects or created composite images for moving footage until this project. The other two or three music videos I directed were more about interesting editing, which was what I’d taught myself up until this point.

It’s kinda funny. I did a degree in art direction, but hadn’t really thought of putting my love of song composition together with my knowledge of visuals until another friend in a band pointed it out to me. I was doing his band’s album and single covers and at the same time I was signed to a label for my own music, and that label would kinda get directors in for my own music videos, and I would always be complaining how much I didn’t like the videos they made for me. They would do silly things like get stylists in to tell me what to wear and all the while I was saying “this isn’t me, man.”

Then I’d tell the label to take the video off YouTube ’cause I hated it. Then one day my friend who I’d been making album covers for said to me, “we love all the stills art you make for us; how about you make us a music video?” And they had a decent budget, so it was like a light went off in my head. Yes, I can do this! And since then I’ve been really interested in music video direction.

Directing videos can be really fun. It doesn’t have to be painful, and for me, the thing I feel that attracts me most to creating any kind of art is the storytelling. I was obsessed with trying to figure out how great songs are written, so I thought a lot about how storytelling connects us all and helps us feel okay about being here on this planet as humans. After a while I ended up winning some songwriting awards and signed a major publishing deal, which in a way lead me to start thinking about other storytelling mediums like film and doing a lot of acting in films for people I know. Which along with my experience in design has all kind of combined now with my interest in music videos. I think understanding songwriting is actually an underrated skill for a music video director; it can help when thinking about sections of the song meeting with segments of the film, like defining the chorus as a visually separate part, and trying to emphasize the song dynamics and emotions with visual cues and cuts in an exact moment. I think some of this stuff has contributed to this music video being nominated for cool awards, and according to a couple of online fashion sites, this music video actually inspired part of the look for the latest Gucci show in Milan where the models were walking the catwalk holding disembodied heads under their arm. (I’m glad I could help you with some ideas Gucci, but where is my paycheck?).

Once it was complete, what did you do to get some blog attention for the video? How many outlets did you contact? What did your “pitch” email say, in a nutshell?

This is how I approached it: I’ve done direct to blog/press pitching myself before, and actually had some success, but this time around I changed my approach because the blogosphere has changed. In the past I would write to them and just say straight up, ‘hey I’m an indie artist, I like your site, it’d be great if you could review my new song’ and they’d often do just that. But now they do seem less able to find time and resourses to be able to cover independent artists who are not helping them with paid advertising. And that’s understandable; everyone’s gotta eat and pay the bills.

So this time around I decided to approach it the same way any label would by getting professional PR help. I figured I’d saved a lot of money on making the music video myself, so why not hire a pro to help get the single some exposure. I did have a good relationship with some outlets like Lost At E Minor who have always been really supportive, so I was keen to send them the video myself. But things like Pop Matters was a relationship that the PR team at Baby Robot had, as was the audio premiere with NYLON.

So NYLON played up the 80’s “Stranger Things” vibes, probably because of the synths and the “Dancing in the Dark” sort of arrangement and groove. Who are some of your other influences besides Bruce?

I do love a lot of stuff from that period of music. I love The Smiths and Morrissey, and I’m a huge fan of David Bowie. Some of the more current stuff that inspires me is Future Islands, The War On Drugs, and Blake Mills.

What’s in the works for promoting your upcoming LP? 

More of the same I think. Trying to treat my own record label like any other decent indie label. So that means more music videos, some live in-studio performances at radio stations, and constantly trying to keep up with the ever-changing landscape of the digital music era.

I’m sure most artists say this, but the LP actually has a lot of singles on it, so one of the things I’m thinking about a lot, as I’m sure we all are, is do I release a whole bunch of singles first and then the album, or kinda make a statement and drop the album as a whole? I understand the logic behind the buildup of releasing singles first, but every now and again I feel like artists come out with complete statement for their debut and that helps create the story in itself, like for example: Bon Iver’s debut coming out of nowhere seemed to help make the story.

So that’s something I’m hoping to figure out, but there’s always so much to keep abreast of. Thankfully what you guys do at the DIY Musician Podcast and the sense of community you encourage does really help.


Thanks to Wons Phreely for answering these interview questions so thoroughly, and for the behind-the-scenes videos too!

Check out more music from Wons Phreely HERE.

For more tips on making music videos, read:

The post How to make a legit music video: advice from Wons Phreely appeared first on DIY Musician Blog.

Sequential marketing with social content (or WHY YOUR MUSIC VIDEOS AREN’T WORKING!)

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Is the future of music videos vertical and short? Maybe at first.

No, I’m not describing a graph.

What I mean is: quick videos that are shot with the camera held upright (not in landscape) — that’s the key to introducing your music to new “cold” audiences on social platforms.

Sequential marketing is about easy introductions, and short social videos are a great way to begin.

Last week at Music Biz 2018 in Nashville Kevin Breuner, CD Baby’s VP of Marketing, and I had a conversation with Rick Barker, former manager for Taylor Swift and creator of the Music Industry Blueprint. Rick was excited about some new sequential marketing experiments he was running on social using short music videos.

In this week’s Music Industry Blueprint Podcast, Rick goes into further detail on that subject. I’ll outline the points below, but listen to the podcast for all the nuggets.

Understanding native content.

It’s important to understand how video content functions differently on each social platform, and Rick Barker suggests you use those differences to your advantage.

For instance, there are differences in allowable video length:

  • Instagram Feed videos – 1 minute
  • Instagram Stories videos – 15 seconds
  • Twitter videos – 2 minutes
  • YouTube videos – no limit
  • Facebook videos – no limit

There are also differences in the ideal display.

YouTube is great for HD videos that have a 16:9 aspect ratio. Instagram stories? Not so much. You wanna shoot those vertical, of course.

The shift to vertical video.

Kevin Breuner and I have griped about this at length on CD Baby’s DIY Musician Podcast; we HATE(d) vertical video.

We also hate when people wear shorts on stage though, so take this with a grain of salt.

More accurately, we hate the big bars on either side of the action when vertical video gets displayed in a wider format on YouTube or Facebook.

BUT… on a platform where those bars don’t become a problem (like IG stories), or in a world where everyone is watching video on their phones without tilting them sideways, hell, I have no problem with vertical video at all. In fact, when it’s a Facebook Live video of someone performing at home, like Dawn Beyer does, I prefer vertical video because it allows for a more intimate feel with a focus on the voice/face. We’re not distracted by all the cool (but distancing) stuff in the background. The closer the moving object (your body, guitar, whatever), the more dynamic the video feels when everything behind you stays stationary.

In Rick’s latest episode of his podcast, he mentions that Taylor Swift has a new music video out that was shot in vertical, and intended to be viewed the same way.

The world is changing. From landscape to portrait.

Don’t keep courting a cold audience. Warm them up!

Rick thinks a lot of music videos fail on certain platforms because they’re not optimized for a wide audience. In other words, just because Facebook lets you upload a 4-minute video doesn’t mean you should expect a stranger or casual fan on Facebook to watch that whole video.

The wider your target audience, the lower the barrier to entry should be.

Attention spans are short, and they’re even shorter for people who have no real connection to your music (that would be the “cold” audience). How Rick describes it, if a student has 15 minutes between classes, they’re not going to spend a third of their break watching your whole music video as they’re scrolling through their feed.

15 seconds? They might be into watching that.

If you’re trying to establish a long-term relationship with your audience, you probably haven’t even gotten to the first-kiss phase with most of your listeners. Go slow. Think about their needs. Don’t expect them to go from cold to hot in one leap.

Sequential marketing: finding your most engaged audience.

  1. Start short and wide — Instead of sharing a whole video, Rick suggests you start with a 15-second clip showing the catchiest part of a song (especially a cover song, which is more immediately appealing to most cold audiences). Share that video to a wider segment of your target audience.
  2. Create a smaller segment of interested viewers — Next you’ll look in the platform’s advertising dashboard (for instance, Ads Manager on Facebook) to see who viewed your short video in its entirety. Those people will be your next target audience for a slightly longer video.
  3. Share a 30-second video —Now let’s see who’s committed or intrigued enough by your music to view a longer video.
  4. Repeat step #2 — Basically, you’re narrowing the audience but deepening the connection.
  5. Now share the whole (monetized) thing — You can continue the process above as much as you want until you’ve found an ideal audience who’ll be ready to watch a long video, or listen to a whole song, or buy a concert ticket, or whatever else you want them to do. At that point, show your cards! Post a link to your song on streaming services; share your whole video on YouTube or Vimeo; and ask that warm audience to take action in a way that will drive revenue.

That’s sequential marketing in its simplest form.

You’re walking with your audience from the introduction onward, whittling it down to the most engaged listeners. You start with content that asks little of your new audience, and the deeper they go, the more you can ask of them later on.

And when it comes to content that asks little of your audience, super short videos — especially ones where you don’t even have to turn your phone sideways to view them — can be a smart way to start your sequential marketing efforts.

The post Sequential marketing with social content (or WHY YOUR MUSIC VIDEOS AREN’T WORKING!) appeared first on DIY Musician Blog.


YouTube Music rolling out today (and other YouTube news)

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The launch of YouTube Music, creator credits, YouTube charts, community guidelines, and merging channel subscribers.

We’ve got a pretty full month of YouTube news to cover, so let’s start from the top…

Have you abused YouTube’s community guidelines?

If so, we’ll need you to come to the front of the class and write “I will not abuse community guidelines” one hundred times on the chalkboard. Also, revisit YouTube’s guidelines HERE to make sure you’re in compliance from now on.

If you haven’t abused those guidelines: Well done! Good job! Kudos!

You can bask in the glory of not being included in THIS enforcement report.

The ISN uploader is BACK!

If you are a member of Illustrated Sound (the YouTube network powered by CD Baby), you may have noticed that we reintroduced our dashboard uploader, which makes it super easy to upload your video ONE TIME, and then automatically post to YouTube and Facebook at your discretion.

Why do something twice when you can do it once? Unless it’s something fun. Then, by all means, do it twice. But uploading isn’t fun. Do it once. HERE.

YouTube Music combines the best of both worlds

YouTube has been focusing on making their platform more artist-friendly, not just with their YouTube for Artists resources, but in the most basic functions of their new YouTube Music service, which starts rolling out May 22nd.

“Spotify and Apple are pure retailers. Snapchat and Instagram are simply social,” said YouTube’s Lyor Cohen. “The most powerful aspect of YouTube is our ability to let the artists, managers, publishers, songwriters, and labels engage with their fans with no hoops to jump through.”

Now YouTube Music — which combines robust social features, a wealth of playlists informed by Google Play Music’s context server, and an almost exhaustive catalog of music (including official albums, singles, remixes, live performances, covers, and more) — is a new kind of bridge between social interaction and dedicated listening.

For more details about the new YouTube Music, go HERE.

YouTube is merging subscribers under Official Artist Channels

There’s a slow rollout happening at YouTube where they’re bringing together an artist’s subscribers under an Official Artist Channel, which they say is NOT a new channel, but a new layout for an existing artist channel (which will see subscribers merged from unofficial artist channels, art tracks, etc.).

YouTube says:

For artists, uniting your subscribers under one channel means you have more reach to promote your latest releases. It also gives you (and your team if you’ve got one) control over your presence and the opportunity to engage directly with your fans through YouTube features like Community PostsMobile Live and Ticketing.

For information on this new channel layout, how to get an Official Artist Channel, or how to manage content on an Official Artist Channel, go HERE.

Note: Some channels affiliated with Illustrated Sound are being automatically converted to Official Artist Channels already. Again, it’s a slow rollout, so this might not yet be the case for your channel, but it’s worth checking!

Credit where it’s (Over)due!

The digital age has been plagued by a lack of proper attribution. But that’s changing. Spotify now lists songwriter and producer information in its public metadata, and YouTube has launched a new effort called “Music in this video.”

YouTube explains:

The feature will provide credits and music discovery information on both music videos and – for the first time ever on any platform – fan-uploaded content that features recorded music. 

For over half a billion videos that contain music, when you click “Show more”, you’ll see more detail about the artists and songwriters, and the labels and publishers who represent them, including a link to the Official Artist Channel and official music video when available.

A succinct enough explanation of a much-needed feature. Hopefully “Music in this video” will lead to more interest and exploration of your creative work!

Oh, let’s chart the uncharted charts of charting

Charts. They make the head spin. So many charts. So many factors. Well, now you have more charts to consider (in 44 countries) — YouTube charts!

These include:

  • Trending
  • Top songs
  • Top music videos
  • Top artists

YouTube must think you need more things to keep track of, so (I guess) you’re welcome?


That’s probably more than enough YouTube news to digest for now. Until next time!

The post YouTube Music rolling out today (and other YouTube news) appeared first on DIY Musician Blog.

New monetization features for mid-sized YouTube channels

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Three new ways to get more from your YouTube channel.

The big news at VidCon this year:

YouTube announced three new features that will help some channels with active subscribers make more money and drive more video engagement.

1. Merch sales

Eligible US-based channel with more than 10k subscribers can start selling merch to their fans without leaving the YouTube platform.

2. Channel memberships

Eligible channels with more than 100k subscribers can now charge fans a $4.99 monthly fee for access to exclusive content, live-streams, special emojis (how very YouTube), and more. This seems to be YouTube’s way of combining the best of Twitch and Patreon.

3. Premieres

Eligible creators can now build anticipation for new videos with a countdown to the moment they get published on YouTube. Fans can get a reminder, and your subscribers can join the chat and view the video all together the instant it’s live.


Will these changes help you? Do you think YouTube will introduce these features to smaller channels? Holler in the comments below.

The post New monetization features for mid-sized YouTube channels appeared first on DIY Musician Blog.





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